Measure the physical world like the screen.
Local knowledge becomes market intelligence. Games gather answers, people verify places, and brands decide where to expand, what to stock and who to reach.
- 10M+ devices seen monthly
- 282k+ game answers since launch
- 2.86× answers, September over August
- 01 Ask the market
- 02 People play
- 03 See the evidence
Clients who paid for our technology
A browser game travels. The evidence gets local.
The map separates local games, cross-border tests, field proof and candidate markets. India now has live games in ten regions. Xoxoday’s catalogue spans 100+ countries. Connecting that rewards layer could let the same game engine recruit local knowledge across many markets; our integration is in progress.
- Local games Southern Africa + India: ten regions, 50 boards
- Test games United States and Mexico
- Field proof Abidjan, Côte d’Ivoire
- Proposed next Brazil, Indonesia, Philippines, Nigeria, Kenya, Ghana
Map basis and dates
South Africa and six neighbouring countries have local game content. India: 10 regions, 50 boards and 500 seeded locations verified in production on 6 October 2026 (release PRs 549 and 551). Content supply is not player adoption or verified observation coverage. US and Mexico have test games. Abidjan: completed field proof, March 2026. Brazil, Mexico, Indonesia and Philippines are first-wave rewards candidates; Kenya, Nigeria and Ghana follow. Xoxoday agreement executed and USD100 wallet funded on 6 October; catalogue/authentication integration in progress on 7 October, no real rewards issued through it. Provider catalogue reach is not Timbuk2 operations. No XOX mobile relationship is claimed. Xoxoday catalogue source ↗
Players earn. Places get proven. Brands pay.
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2Klip Players answer at the place
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FOONA The field verifies what matters
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Pikaboo Brands buy decisions on places and demand
Brand money funds the next answers
- Media Where should we advertise?
- Retail Where should we open?
- Field What is actually there?
One network can answer many brand questions.
Questions a buyer can run at once
- Brand choice
- Product comparison
- Price ladder
- Out-of-stock choice
Examples of clients who paid for our technology
These clients did not commission the self-run brand games above.
Methods and source notes
2Klip accepted answers: 65,750 in August 2026; 187,846 in September; 281,958 all-time by 7 October (management-reported, unaudited). Fourteen self-run branded games for four target accounts produced 50,966 answers from 258 players by 5 October 09:50, after one weekend. Instruments included single-product swipe, two-product comparison, price ladder and out-of-stock choice. These were internal tests, not commissioned by the named brands. Registrations grew from 19 in July to 757 in August, 1,454 in September and 2,454 on 7 October (+69% since September end). No comparable game totals exist before the July launch. The chart's 1M December 2026 point is an internal operating target; Q1 2027 2M and Q2 2027 4M are an illustrative capacity-doubling scenario, not a company forecast. Paying-client logos are separate from the self-run games and do not imply those clients commissioned the games. Request source notes
From enterprise delivery to a global network.
- 2023 First client: Virgin Active
- 2024 Backed by Exxaro and AWS
- 2025 Pikaboo live for Primedia Outdoor
- Mar 2026 Abidjan billboard audit in a day
- Jul 2026 2Klip launches
- Sep 2026 187k answers in a month
- Oct 2026 India joins Southern Africa; US/Mexico tests
- Dec 2026 1M answers
- 2027 Stores, three paid markets
Client and backer dates from company records. Abidjan: completed field test, March 2026. 2Klip opened 21 July 2026. September 2026: 187,846 accepted answers. October 2026: local games live in South Africa, Botswana, Namibia, Zimbabwe, Mozambique, Lesotho and Eswatini; test games in the United States and Mexico. December 2026 and 2027 are targets and plans, not outcomes.
The game grows the network. People verify the places that matter.
Seven Cape Town communities, already mapped.
The map marks locality centres, not individual homes or submissions.
Loading Cape Town map…
Source: FOONA 2026 job export through September, including 362 approved flood-response records; Abidjan field test, 31 March 2026 (219 approved observations across 76 unique billboards in under a day). The seven communities cleared the Ninety One ESD count by 28 September. Field submissions and 2Klip answers are separate datasets.
Four ways in. One evidence engine.
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02 · VerifyFOONA
Paid local contributors verify priority places on the ground.
See a field mission → -
03 · MeasurePikaboo
Reach, VAC and frequency for physical places, verified in person.
Explore Pikaboo ↗ -
Proven in outdoor. Built for every touchpoint.
- Precision Marketing Plan, measure and prove out-of-home campaigns with independent, field-verified audience measurement. For media owners, agencies & advertisers →
- Field Execution Know where to deploy field teams and prove what happened. For distribution, financial services & field-force leaders →
- Retail Media & Activation Turn retail and township demand into verified, brand-funded sales. For brands, FMCG & retail media networks →
- Audience Intelligence On-demand, ground-verified location and audience data for any geography. For brands, enterprises, public sector & researchers →
Built by people who deliver for enterprise.
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Matimba Nkuna Founder & CEO -
Takalani Malivha VP Business Operations -
Kouame Kouassi Technical Lead -
Kunta-Kinte Ngcobo Product -
Phelelani Mkhize Growth -
Robyn Khoury Chief of Staff -
Nyimpini Mabunda Executive Chairman -
Andrew Firman, CFA Strategic Advisor -
Tim Henshall Legal & IP
Backed by
- Exxaro
- Ninety One
- Endeavor SA
- AWS